Terranova: Alpha 3 released
Today's update is a brand new build of Terranova. It's full of even more bug fixes, new artwork, new additions to the story, and more! Notable changes in this release are:
New story chapters - our story now continues until the very end of 2003. You can ring in the new year together with your online RP friends. What's gonna happen in 2004? Check back in for the next build to find out.
New artwork - we've collaborated with artists to add new artwork to Terranova, with more planned for the future.
New sound effects - listen for that good old "door slam" sound for when your friends log out of chat.
Better saving - our previous alpha made use of auto-save checkpoints, but outside of that there was no way to save your progress. You can now save your game manually at any time from the start menu.
Better typing - play the game with your choice of mouse or keyboard (or both). Click or hold spacebar to type. Select dialogue options using your mouse or numbered hotkeys.
"Multi-tasking" - I worked on a big programming push for our code to be able to support multiple threads at once. There are a few parts of the game where we make use of this, and more are planned for the future.
Many thanks again to the kind folks who have tested our game along the way and offered feedback and bug reports. In particular, perroQuadrado and EllenNoir. Thanks you two, we're so glad to have your help!
As always, if you have bug reports, feedback, or you just want to hang out and talk about fanfiction writing or game development, we'd love to hear from you on the Terranova Discord.
Your friendly devs,
CJ & Matt
Leave a comment
Log in with itch.io to leave a comment.